For game masters
A world map for your campaign, from coastline to castle
Roll a continent, mark the kingdoms your players will cross, and drop in the towns, keeps, temples and dragon lairs your story needs. Hide what the party has not found yet under fog of war, then walk the road to the next town in 3D.

What you get
Land that explains itself
Rivers run downhill to the sea, deserts sit in rain shadows and snow caps the high peaks, so the map answers the questions players ask.
Kingdoms, settlements and roads
Paint realms with a brush or lasso, place settlements from hamlet to capital, and let roads join them, with bridges over rivers and ferries across straits.
Fog of war
Cover the map and reveal it as the party explores. A fogged map can also be imported from your own drawing.
A map to hand out
The Map view draws your world as an illustrated map in a parchment or painted style, ready to download as a PNG.
Where to start
5 min read
Your first world
Create an account, generate a world, and find your way round the editor.
6 min read
Kingdoms, settlements and roads
Fill your world with people: realms, towns, roads, names and fog of war.
3 min read
The Map view and PNG export
Turn your world into an illustrated map and download it.